Display Name = "Underground Library Area 1"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

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    Empty([])

CommonEvent 2
Name = "EV002"

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    Empty([])

CommonEvent 3
Name = "EV003"

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    Empty([])

CommonEvent 4
Name = "EV004"

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    Empty([])

CommonEvent 5
Name = "EV005"

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    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 355, 40, 56, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

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    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 355, 40, 56, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 355, 40, 56, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

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    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 355, 40, 56, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 355, 40, 56, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ControlSwitches([5215, 5215, 0])
    ControlSwitches([100, 100, 0])
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 164, 28, 44, 0, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ControlSwitches([5215, 5215, 0])
    ControlSwitches([100, 100, 0])
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 164, 29, 44, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

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    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Guard>[Cursed God Slash] is a sword skill that delivers a brutal strike that ignores the enemy's Defense. It misses half the time, though."])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>According to these records, the \\C[14]Hero\\C[0] job could regenerate SP after every turn, and that their \\C[5]Heroism skills\\C[0] increase in power as their HP decreases. As expected, a job acknowledged by the Goddess herself sure was something else."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>But, now that Goddess Ilias has disappeared, it's basically an extinct job. I wish I could have seen the real thing even once, but..."])
    Empty([])

CommonEvent 14
Name = "EV014"

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    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>I wonder why monsters suddenly took over the Underground Library. There's nothing down there that's of any worth to them."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>Unless... Could they be interested in the books?"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["119"])
    ShowTextAttributes(["page17_fc1", 0, 0, 2])
    ShowText(["\\n<Annie>No, we are the books..."])
    ExitEventProcessing([])
    Label(["120"])
    ShowTextAttributes(["page257_fc1", 0, 0, 2])
    ShowText(["\\n<Yoko>Well, he's not wrong, per se."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Spiritualism Apprentice>Summoning a zombie requires the caster to sacrifice some of their own life force. In other words, you need to consume your own HP in order to use that skill."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Spiritualism Apprentice>Similarly, summoning ghosts requires MP, and summoning mechanical dolls requires SP."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["134"])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome>If you learn the various spiritualism skills, you can use them in a lot of different situations. Amazing right? Eh-hen!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 16
Name = "EV016"

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    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Guard>This is the library's first level. The monsters don't come up this far, thankfully."])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Guard>This passage leads to the library's deeper levels. Monsters have invaded them, so be careful down there."])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>Magicraft is a form of magic that is handed down among monsters. It allows one to create and control zombies, ghosts, and mechanical dolls."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>The \\C[14]Spiritualist\\C[0] job learns the elementary skills of magicraft. Once one has mastered being a \\C[14]Spiritualist\\C[0], one can specialize in one of its aspects."])
    ConditionalBranch([8, 614])
      ExitEventProcessing([])
      Empty([])

    Else([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Scholar>However, you cannot become a \\C[14]Spiritualist\\C[0] without the right job change item, and I don't know where one could obtain it."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Scholar>A spiritualist should have one, but most of them are monsters. I doubt they'd be willing to give it to anyone..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Scholar>Speaking of spiritualists, though, I heard that there's an inhuman mage living in the mansion to the north. If, as rumor says, they are researching zombies, then they must be a \\C[14]Spiritualist\\C[0]."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>Nobody's in the second level or lower. Those levels have been turned into a dungeon, so I guess that's not too surprising."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>If you want a book from down there, you'll have to look for it alone. The catalog is a mess, too, so there's no use relying on it."])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>I need a book from the third level, but since monsters are lurking down there, I can't get it."])
    ShowChoices([["We'll get it for you", "Ignore him"], 2])
    When([0, "We'll get it for you"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Scholar>Ah?! No, it's fine! It's not the kind of book I should ask other people people to get... Ahaha..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["...Yeah, I get it."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["5"])
      ShowTextAttributes(["alice_fc5", 3, 0, 2])
      ShowText(["\\n<Alice>...Pervert."])
      ExitEventProcessing([])
      Label(["121"])
      ShowTextAttributes(["page65537_fc1", 2, 0, 2])
      ShowText(["\\n<Cornelia>I am a Magical Librarian, so I can sense what you seek. The book you desire is... this one, [Entirety of the Female Body]."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Scholar>AAAaaaAAaAA!!"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Ignore him"])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ConditionalBranch([1, 1001, 0, 28, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Scholar>The worship of Sylph originated in the Forest of Spirits, northwest of here. I'd love to visit the forest and study it, but I'm scared of elves."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Scholar>Regardless, it seems the Sylph faith has experienced a revival of sorts in recent years. It must be the Renaissance's influence. Truly, a fascinating phenomenon."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["12"])
      ShowTextAttributes(["sylph_fc1", 0, 0, 2])
      ShowText(["\\n<Sylph>Will everyone start worshiping me again?"])
      ExitEventProcessing([])
      Label(["136"])
      ShowTextAttributes(["elf_fc1", 0, 0, 2])
      ShowText(["\\n<Claudia>In these turbulent times, everyone's really on edge. I understand that you just want to do some research, but I don't want you entering the forest."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Scholar>We've been called to restrain ourselves from trespassing upon the Forest of Spirits. It's not really a ban, but it means that you will be ostracized if you go there."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Scholar>Something tells me they will begin suppressing spirit worship again. Are they going to burn books next as is usual?"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>It's said that every book ever published is in this library. Of course, that assumption requires one ignore any books written by non-humans."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>I've heard that the Monster Lord's Castle also has a great library. It must be amazing... I wonder if Heaven has a library, too. I wish I could see it."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["41"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>The Heavenly Library only has theological treatises. It's not worth going there just to read those."])
    ExitEventProcessing([])
    Label(["121"])
    ShowTextAttributes(["page65537_fc1", 1, 0, 2])
    ShowText(["\\n<Cornelia>I often visit the Monster Lord's library. Actually, I think I've spent most of my life in there."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Magic Scholar>The fusion of dark and holy energy creates a tremendous reaction. Could we not make a new power reactor utilizing that energy?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Magic Scholar>However, I've encountered a whole host of technological issues while trying to make one. Its commercialization remains a dream within a dream..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["26"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>That energy is the very core of the plan to recreate the world. For some reason, though, I have this inescapably ominous feeling of dread about it..."])
    ExitEventProcessing([])
    Label(["41"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>Yes, the power generated by the fusion of holy and dark energy has been known of since ancient times. However, the hurdle of granting it a practical application remains quite high..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>Gnome was once worshiped in the Sabasa region. As expected, the Spirit of Earth has a deep bond with the desert."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>Ever since the Renaissance began, Sabasa had become very tolerant to monsters, in part because Sabasa's royal family bloodline has some monster blood mixed in it."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["13"])
    ShowTextAttributes(["gnome_fc1", 0, 0, 2])
    ShowText(["\\n<Gnome>......"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>Are you cosplaying as Gnome? That outfit is only depicted in very old books. Well done on replicating it."])
    ExitEventProcessing([])
    Label(["529"])
    ShowTextAttributes(["sara_fc1", 4, 0, 2])
    ShowText(["\\n<Sara>That bloodline caused me quite the ordeal..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>It's just a rumor, but... San Ilia Castle supposedly has a secret research laboratory."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>It might just be a false rumor spread by the anti-makina sect, but there is a strange, unlabeled room in the castle's architectural schematics."])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>Are you surprised that the church's higher-ups tolerate makina? Well, the priesthood is actually pretty dedicated to keeping up with the current trends."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>Also, our reigning Pope used to be a clockmaker, so not only is he not prejudiced against cutting edge technology, he actually supports it."])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Noble's Daughter>This library also has novels and epics. I love killing time in here above anything else."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["120"])
    ShowTextAttributes(["page257_fc1", 0, 0, 2])
    ShowText(["\\n<Yoko>Ufufu, I think we would get along."])
    ExitEventProcessing([])
    Label(["147"])
    ShowTextAttributes(["saboten_fc1", 0, 0, 2])
    ShowText(["\\n<Casta>I also read novels. If you know of any good ones, please introduce me to them."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>A girl I like recommended this novel to me, but it's really philosophical and dense."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>However, my ulterior motives won't let me fail. I'll read this whole thing, and use our discussion of it to make my move!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["74"])
    ShowTextAttributes(["usagi_fc1", 0, 0, 2])
    ShowText(["\\n<Barbun>My, what a naughty kid."])
    ExitEventProcessing([])
    Label(["120"])
    ShowTextAttributes(["page257_fc1", 0, 0, 2])
    ShowText(["\\n<Yoko>Ufufu, this kind of thing is wonderful too... I hope his plot develops like those in a romance novel."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Noble>If one wishes to be a \\C[14]King\\C[0], one must first possess a noble pedigree. Therefore, to change one's job to King, one first needs to master the \\C[14]Noble\\C[0] job."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Noble>Furthermore, a King must be a warrior without peer. Therefore, to change one's job to King, one must also master the \\C[14]Warrior\\C[0] job."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Noble>Once one has mastered \\C[14]Noble\\C[0] and \\C[14]Warrior\\C[0], one can become a \\C[14]King\\C[0]. Or, so one would think."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Noble>Unless one is in possession of an item called the \\C[3]King's Proof\\C[0], one can't change one's job to King, and I haven't a clue where one could acquire such a thing."])
    ConditionalBranch([0, 4, 0])
      ConditionalBranch([12, "actor_class_level_over?(5, 135, 1)"])
        ExitEventProcessing([])
        Empty([])
      Else([])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>I need to become a King, so it seems I need to master Noble and Warrior."])
        ShowTextAttributes(["alice_fc5", 3, 0, 2])
        ShowText(["\\n<Alice>Geez... To think the Monster Lord has to start her training from scratch..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])
